IndieGames.com – The Weblog – Indie Game Links: Peter Pan Peanut …
Flash Game / Social Game Designer – Namco Networks America Inc. [06.25.10] Senior Flash Game Engineer – Blue Fang Games [06.25.10] Senior Producer: Online/Mobile – Blue Fang Games [06.25.10] Flash Game...
View ArticleGameSetWatch – In-Depth: World Of Goo Dev Tells Publishers To …
Game Designer – Our Dough-Main [11.10.10] Data manager – AMA Studios [11.10.10] VP of Game Design – Break Media [11.10.10] Associate Manager, Social Media Engagement – Namco Networks America Inc....
View ArticleIn Review: 2011 Games for Change Conference
While that “benefit” may be personal (which is the premise of almost all “health games”), increasingly it is social and far more reaching in its potential in terms of broad policy and in societal...
View ArticleThe DeanBeat: DICE Summit entices the game industry's insiders to …
“We've got [Zynga chief game designer ] Brian Reynolds and [Nexon America cofounder] Min Kim from the social and online industry, and that's a recognition of how they represent the new industry,” Rae...
View ArticleZynga Slingo Combines Past and Present in New Social Game [PICS]
On Wednesday, social game creator Zynga launched Slingo for Facebook. If you've been a fan of online games for a long time, you might have played Slingo in the past — the game started on America Online...
View ArticleBoy Scouts Roll Out "Game Design" Merit Badge
The Boy Scouts of America unveiled the Game Design merit badge today, which will encourage scouts to look at games in a different light – and not just videogames, but boardgames, sports and other forms...
View ArticleLA Girl Scouts council working on video game design patch | The …
The Girl Scouts of Greater Los Angeles and Women in Games International (WIGI) are working to create a patch that girls can earn by designing video games . The Boy Scouts of America introduced a s…...
View ArticleLicensing and IP Issues for Mobile and Social Game Developers …
According to Dan Figueroa, the Director of Legal & Business Affairs, with Sony Computer Entertainment America, “Great games create great IP, not the other way around.” The history of the gaming...
View ArticleAn Interview with Jamie Tucker, an Independent Game Designer
In the summer of 2014, Daniel Fandino spoke with Jamie Tucker about growing up on games, game design , fan feedback, and the forthcoming Lovers in a Dangerous Spacetime. Digital America is excited to...
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